The Ulthwe and Ruale

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Striking Scorpions

On earth these guys might be called jarheads. Not that you can tell what their heads look like under those silly, elf-shoe helmets. These guys are to Black Guardian Defenders what the Marines are to Earth armies.

They're not real bright except for the Exarch, but they are strong, versatile and they can be very resilient, especially when I keep them close enough to the Seer Council to gain Fortune. Their usefullness lands them a place on almost every army list I make, especially against Space Marines, Chaos, Orks and Tau/Kroot collaborations.


Their Exarch, Kuelthier (Mountain of Patience) is deadly in close combat, but will strike last because his Scorpion's Claw works like a Power Fist. You will want to keep him alive long enough to effect some damage. We have some suggestions on how to accomplish just that in our Striking Scorpions Strategy Section.

To keep his fellow jarheads happy I give them a Wave Serpent to cruise around in and Friday nights off. The vehicle gets a Spirit Stone (to keep it on course when they've been drinking) and Twin-Linked Starcannons (to keep everyone out of their way). Sometimes, one of them turns out to be handy with a wrench and the Wave Serpent gets Star Engines, so they can get away quickly when they haven't got enough credits to pay their bar tab.

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