They follow the path of the Outcast.
Rarely used drifters and hired guns, these guys are only good at one thing- hitting their target. They find their way onto an Army List when I am not sure about the number of high-toughness targets I will be facing. or when I am assured of a great position in cover where I can hide them from enemy fire.
Where these guys have an advantage over their Space Marine sniper counterparts is that their shots count as AP1 when they roll a 6 to hit. This makes them advantageous to have around when shooting at Wraithguard, Wraithlords, Talos, Terminators, Bikes and large Bugs. They stay at home for anything else. As with all other snipers, casualties will cause a pinning test.
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